Assetto Corsa EVO 0.5 Update (Steam)

RELEASE DATE: 12 FEBRUARY 2026

CONTENT

  • Audi Sport quattro

  • BMW M2 Coupe (G87) - 2 variants

  • Caterham 485 CSR - 3 variants

  • Dallara EXP

  • Porsche 911 GT3 RS (992) - 2 variants

  • Toyota AE86 Sprinter Trueno - 4 variants

  • Volkswagen Golf GTI (Mk1)

  • Circuit Paul Ricard - 4 layouts

  • Watkins Glen - 4 layouts


GAMEPLAY / MULTIPLAYER

  • Removed the game mode selector page on game startup. It now directly loads into Open Mode. Career mode has been disabled.

  • Previous Career mode purchased cars should now show up under "My Cars" in Open Mode.

  • Gain-based track cut logic: 

    • When cutting, there's a gain evaluation. If there is no gain, there is no warning; if there is a gain, the player has 500 metres to give up the gain. If this fails, the player is given a warning/time penalty/DT/SG/DSQ depending on the severity of the remaining unserved time gain. A widget helps the player determine whether time is being given up or not.

  • Fixed a crash when restarting certain special events.

  • Next step of SimGrid daily racing: 

    • Car selection is now based on mechanical variants. Customized player cars are also checked for eligibility.

  • In place of the previous direct join, the connection flow has been shifted back to the in-game server browser so that players can choose their preferred visual configuration or livery.

  • Fixed a car customization logic issue that allowed self-exclusive optional items to overlap in some cases.

  • Fixed the ability to start and finish a timed lap in session overtime.

  • Fixed a bug in AI fuel estimation.

  • Added the possibility to deviate from the global track limit rules on a per-corner basis.

  • The target is to have more natural feeling track limits and not penalize players where they already lose time by stretching the limits (e.g., gravel traps on corner exits).


UI

  • Indications on the gear widget when ERS limits are reached.

  • Fix for binding TC Cut-1-14 and the game crash it caused by using it.

  • The last selected car now persists across the different menus.

  • Added a button to hide UI overlays in the main menu and paint shop.

  • Updated some menu icons.

  • Implemented localization updates.

  • Blue flags are now functional.

  • Added car electrics functions in the MFD.

  • Set up menu cosmetic updates.

  • Player tyre compound indication added to the pit menu leaderboard page.

  • Added the ability to paste server credentials from the clipboard.

  • Added pit stop controls to the MFD page.

  • Added HUD notification priority settings in HUD options.


GRAPHICS

  • Implemented SF25 dash display updates.

    • Added a lap counter in race sessions.

  • F40LM now has the racing driver model.

  • Fixed default variant's exhaust emitter position remaining even with override (e.g., on the Mini tuned variant).

  • Updated Ferrari SF25 steering wheel position and driver animation.

  • Updated BMW M3 CSL steering wheel size and driver animation.

  • Implemented minor visual updates to the Toyota Supra MKIV and Renault 5 GT Turbo.

  • Free camera mode is enabled.

  • Visual customization updates for the Audi RS 3, Audi RS 6 Avant, Alpine A110 S, Ferrari 296 GTB, Lamborghini Huracan STO, and Lotus Emira.

  • Fixed a customization logic issue that did not toggle optional items correctly when incompatible items were selected.

  • Updated lights scripts on several cars.


RENDERING

  • Improved indirect rendering for cubemap shadows.

  • Updated DLSS version to 4.5

  • Implemented decals mip mapping. 

    • It should reduce flicker in the distance of tire marks, banners, etc.


PHYSICS / HANDLING

  • New launch control system, updated existing cars with launch control available.

  • Peugeot 205 T16 fixed non-symmetrical setup.

  • Porsche GT3 Cup fixed inconsistencies between the 3 variants' setup limits.

  • Fixed an issue with DCT gear sequencing.

  • Shared memory updates to physics channels.

  • Added blending to shared memory when the game is paused.

  • Disabled shared memory output while the setup page is active.

  • Implemented BMW M3 E46 gear ratio fix.

  • Audi RS 6 ABD got better AWD, a slight power bump.

  • Under-the-hood revamp of dynamic weather/track simulation and server-client syncing of conditions. 

    • This will be a longer process to calibrate and fine-tune, which will be rolled out in subsequent updates. Make sure to follow our future updates!

  • Improved aero map interpolation.

    • Calculating additional data points between the data points for higher resolution and a more nuanced behavior.

  • Improved differential model.

  • Added support for the differential locking system (Audi Sport quattro).

  • Added support for solid rear axles to have adjustable camber and toe.

  • Implemented BMW M4 GT3 Evo updates to aero and heave springs.

  • BMW M2 CS Racing general updates, reworked setups, better balance, improved aero map and added a second mechanical variant simulating the black power stick with a more powerful engine mapping (450bhp).

  • The first variant continues to represent the TCX configuration with approximately 360bhp.

  • Implemented Mazda MX5 Cup aero tweaks and setup updates.

  • Implemented Alfa Romeo Giulia GTA Sprint setup updates.

  • Implemented Caterham Academy setup limits updates.

  • Implemented Porsche 718 GT4 RS balance and ABD updates.

  • Implemented Ferrari 296 GTB dampers, setup and e-diff updates.

  • Implemented Ferrari Daytona SP3 e-diff tweaks.

  • Implemented Toyota GR86 setup updates.

  • Implemented Alfa Romeo GTAm setup updates.

  • Implemented ESC calibration tweaks for modern sports cars.

  • Improved realism of factory ESC steps to help drivability without eliminating the fun factor.


AUDIO

  • Implemented Ferrari SF25 volume tweaks.

  • Added bodywork damage audio.

  • Worked on FMod. 

    • File size optimizations

  • Reworked audio for launch control.

  • Updated sound spatialization for the road cars' bodywork.

  • Porsche 718 GT4 now has improved ramp and sound dynamics on load. The fuel pump volume is tweaked fuel pump volume.

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