Assetto Corsa Rally 0.2 Update (Steam)

RELEASE DATE: 18 DECEMBER 2025

NEW CONTENT

  • Added Alpine A110 Group 4 1973

  • Added “Ghiacciodromo Livigno” Ice Circuit

  • Added 2 new ACR Events groups, and a total of 25 new ACR Events

  • Added snow physics and snow-studded tires


STAGES AND CIRCUITS

  • Added Ghiacciodromo Livigno Ice Circuit

  • Added missing trees to backdrop areas throughout Saverne

  • Improved collisions on some log piles in Saverne and Wales

  • Fixed “that” traffic sign pole in the town of Saverne


CARS

  • Added Alpine A110 Group 4 1973

  • Added studded tires

  • Fixed issues related to wheel offsets

  • Fixed missing textures on some rims

  • Mitigated pixelated glows on car lights

  • Added support for all country flags on air intakes

  • Fixed suspension issues

  • Fixed tire flex direction


INPUT

  • Improved overall steering wheels support. We will keep improving the codebase until all steering wheels and sim-racing peripherals are fully supported and working

  • Added Hat Switch (e.g. directional buttons) support for steering wheels

  • Added double gear up/down inputs

  • Added the possibility to bind Neutral gear on steering wheels

  • Added wipers input


PHYSICS

  • Fixed FFB inconsistency with some cars

  • Improved FFB under braking

  • Fixed some FFB effects that were pushing the steering wheel on the wrong side

  • Improved throttle to make it more linear with the gas pedal

  • Improved brake power for some discs and callipers

  • Improved Gravel and Tarmac physics and tire models based on new data that we acquired: Rally drivers validated the new handling. The tire model will keep evolving during the Early Access based on new field research, data and feedback from players and rally drivers

  • Introduced Snow physics and Snow studded tires

  • Improved the behavior of the tire model at extreme drift angles

  • Returned some differentials and some setup presets


AUDIO

  • Added engine/exhaust sounds for Alpine A110 Group 4 1973

  • Added the first implementation of Snow tires surface audio

  • Livigno Ice Circuit environmental audio setup

  • Improved responsiveness of the asphalt skid audio

  • Improved vehicle scraping responsiveness

  • Removed slowdown UI sounds in replay

  • Fixed issue with wall reverb being louder in the cabin than in external views

  • Moved rear engine emitters further forward in surround mix

  • Many small audio mix tweaks across the game


GAMEPLAY & UI

  • Added 2 new ACR Events groups and a total of 25 new ACR Events

  • Fixed frequent crash after exiting the leaderboards page

  • Fixes for the Chinese language

  • Increased ranges for camera customization settings

  • Reduced allocated memory in race

  • Added AI tire management to make AI times more accurate, depending on race conditions

  • Fixed the start sequence cheat found by users

  • Improved helmet camera movements

  • Fix the French co-driver issue with some calls having Left and Right inverted

  • Fix Multiple text errors and typos

  • Improved description for Differentials setup and Gear sets

  • Fix UI not hidden correctly during replay and main menu

  • Fixed Lithuanian Flag

  • Improved time of day for each location to better reflect the period of the year

  • New opening splash screen

  • Fixed some road signs' physics in Wales Hafren North and Saverne

  • Pace notes revision to Wales Hafren North and Saverne Reverse stages

  • Added missing dressing to some junctions of Wales Hafren North

  • Fixed race start marshals not working properly on Hafren North Reverse Cut 1

  • Fixed intersecting barriers at Munster

  • Fixed some missing characters for the player profile name

  • Fixed “Service Park” time not resetting after the first service park in a rally weekend

  • Added Hide/Show HUD option


ONLINE

  • Time attack, “Recommended Time” feature: now players can choose reference times from the leaderboards and compete against them

  • Faster leaderboards download

  • Faster download of “best player time”

  • Faster time upload

  • Improved login recovery mechanism

  • Fixed an authentication error that prevented the game from coming back online

  • Fixed an issue with the Profiles API that prevented some requests from completing in a certain scenario

  • Fixed an issue that prevented the Leaderboard upload/download from completing in a certain scenario

  • Migrated to a different hosting service

  • Improved clustering settings

  • Reduced the amount of technical telemetry recorded

  • Display name is now synchronised with Steam's one


VFX, LIGHTING & ART DIRECTION

  • New vehicle particles for snow surfaces

  • New, more persistent particle emitters for dusty materials

  • New particle systems for collisions against snow

  • Support for subsurface scattering on environment and props shaders

  • Base track shader improvements to better support snow materials, different road conditions and track flows

  • Overall shaders optimization to slightly reduce GPU and memory load

  • Fixed a bug where track materials could sometimes use dynamic parameters (dynamic track) for tarmac on all other surface types

  • Improved particle lighting coming from headlights and backlights

  • Added support to blend some of the ground scatter meshes with the ground materials

  • Added new Sky setup with Livigno Ice Circuit geographic coordinates

  • Added weather presets for snowy conditions

  • Updated the sky system to improve the visual rendering of the atmosphere

  • Added custom lighting setup for Livigno Ice Circuit

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