Step carefully, for the Dungeons are now filled with Traps, applying debuffs to all allies!

Dungeon Traps apply once unlocked to all Dungeon battles until the daily reset. 

Types of Traps

Jinx

Gem Masteries in Battle are set to 0 for the rest of the Dungeon.

Weakness

Debuff all Allies by 20% to all Stats at the start of Battle

Cursed

Inflict Curse on all Allies at the start of Battle.

Death

Inflict Death Mark on all Allies at the start of Battle.

Web

Inflict Web on all Allies at the start of Battle.

Ice

Inflict Frozen on all Allies at the start of the Battle.

Toxic

Inflict Poison on all Allies at the start of Battle.

Silence

Inflict Silence on all Allies at the start of Battle.

Fire

Inflict Burn on all Allies at the start of Battle.

Stun

Inflict Stun on all Allies at the start of Battle.

Spike

Inflict 2 stack of Bleed on all Allies at the start of Battle.

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